Just be sure you understand that this mod ramps up very quickly and is quite different from vanilla. They are all very nice (currently playing in the 8K DFalls-Small1-NoCP. Size can also be a factor so note that the smaller maps, 6 and 8k, could possibly run better on less beefy systems. Each world folder has a biome representation for you to see and that may help you choose which map you'd rather play on. There are biome map pictures if you care to see them found by pathing in your DF folder through 7 Days to Die>Mods>0-DarknessFallsCore>Worlds. Originally posted by Khissi:All Khaine's maps are alpha 20 and include all the new city and refurbished POIs and he's made sure that they have all the necessary special POI placements to make your Darkness Falls experience great. Concentrate on learning the systems, getting more class books made (scrap every book and schematic you don't need for pages), upping your armor and weaponry and getting a garden in. That's a later game thing, though, and right now, you're at the best place you can be. It must be at 100% or you'll still suffer from radiation damage. You can wear a radiation suit, pieces dropped rarely from radiation suit wearing zombies and sometimes sold at traders, or make mods to put into your armor that will negate the radiation. The radiation in the wasteland must be addressed or you'll die. Melee for everything even remotely easier. but, I do know that it takes a LOT of bullets to put down those harder zombies and I save my bullets for that. Being able to be mobile helps since you can draw them away from your base to get them dead if you've not been so masochistic that you've turned their run speed to crazy and you are willing to wear light armor. You'll want to get to concrete then steel as soon as you can and spend as little time as necessary in your base. Those guys are pretty good at just melting through blocks with fist attacks. Then, realize that demo zombies, zombie bears and dogs, rads, cops and other assorted fun will come in some of the twice daily hordes as well as night stalkers and, later, behemoths and demons. Consider a perimeter wall, dig a ditch, one block or two blocks wide around your wall, and fill that thing with those cone shaped wooden spikes. It reduces the buildup of area activity meaning that screamers will show up a bit less often. Also, always, always, always crouch when hammering, and, especially, when breaking down anything metal. It's absolutely possible! For one thing, the closer to the town/city you are, the more wandering zombies of higher 'level' will be about. Remember, start again! You can do that as often as you want! You'll be much happier if you take the time to watch several You Tube players and then consider what they may be doing right and what they're doing just to garner thumbsup. Be careful, stealthy and watchful until you have decent armor and weapons. Be careful who you watch on You Tube and keep in mind that they are doing what they're doing as ENTERTAINMENT! Normal players will never play the way they play. He's strengthened the wall a good bit making defense easier, but the zombies can and will break in if you are not attentive and use your materials wisely.ĭarkness Falls is a tremendous way to play 7 Days to Die. anyway.Īlso, FIND your trader! Their base can be camped in, but you'll need to defend them. Most are fairly cool though there are a few. Get into his discord and read all the FAQs, ask questions and talk to those guys. You need to carefully determine which profession you want to start with and DO THOSE QUESTS. He worked hard to include the changes for DF into the player's journal. If you have to, turn zombies off for a couple of days and just READ READ READ your journal. not only that, but start out at lower difficulty and get acquainted with how things work, the way you're supposed to. Remember what I said about the game ramping up very fast? Well, do yourself a favor and TURN THE FERAL SENSE OFF.
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